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  • 2025

    January 9, 2025

    So… It’s been a while since I’ve posted anything here. My last post was literally a 2024 version of this. But still, felt like doing something so I guess we’ll make another one of these posts in hope to kick start things up again. Since my last post, there has been some changes, but not…

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  • Life, Cont. (2024 edition)

    April 14, 2024

    So… I haven’t updated in a while. The plan was to make a end of 2023 post about what has (finally) got done and what was (hopefully) going to get done in 2024. However, as it can be seen, that did not happen. Just sort of got sidetracked and forgot. Maybe I do have ADD/ADHD…

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  • Unused/Beta – Resident Evil 2 | Biohazard 2

    February 23, 2023

    NOTICE: This page is being re-written. Very much a WIP. Resident Evil (Biohazard) 2 went through a complete re-work during it’s development. The initial version was around 60-80% complete before it scrapped and development was restarted. The first version ended up being referred to as Resident Evil 1.5 or Biohazard 2 Prototype. The new version…

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  • More Website Stuff

    January 19, 2023

    Still working on things for the website but mostly behind-the-scene stuff. Running into several issues when it comes to logging and overall presentation of at least the blog part. The blog part is based on WordPress which works okay in most cases but with the kind of person I am, even just the tiniest thing…

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  • Unused/Beta – Parasite Eve 2

    January 13, 2023

    Parasite Eve 2 is a PlayStation game release in 2002. The game features pre-rendered 3D backgrounds with a real-time 3D graphics overlayed on top. This was very popular during this era and used in games such as Resident Evil (Biohazard) and Final Fantasy games up until Final Fantasy X. A lot of these backgrounds appear…

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  • Remote Working

    January 7, 2023

    One positive thing that came out of the COVID-19 pandemic is the large transition to remote work. Of course, a lot of jobs just simply cannot be done remotely such as warehouse, manufacturing, retail stores, etc. But it showed most corporate jobs that you typically imagine the setting of large, open room with cubicles with…

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