DAT (Animation Game System)
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Used in the following game(s):
- In Series
- Love Fetish
- まほたま
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 4 Bytes | Magic/ID | |||||||||||||
| 2 Bytes | File Count | |||||||||||||
| Index Entry | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 16 Bytes | File Name | |||||||||||||
| 4 Bytes | Offset | |||||||||||||
| 4 Bytes | File Size | |||||||||||||
Notes
Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).