XFL

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Revision as of 07:33, 2 July 2014 by Orin (talk | contribs)
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Seen/used in the follow game(s):

  • 赫炎のインガノックFVR
Header
Size Content
4Bytes ID
4Bytes Index Size
4Bytes File Count
Index
Size Content
32Bytes File name
4Bytes Offset?
4Bytes File Size?

Offsets stored appear to start from 0 so true offsets have to be calculated with given information. Actual location = stored offset + 12 + Index Size.

Files MUST appear in descending order based on filenames else the game will throw an error.