XFL

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Revision as of 20:27, 8 July 2014 by Orin (talk | contribs)
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Seen/used in the follow game(s):

  • 赫炎のインガノックFVR

Structure

Header
Size Content Description
4Bytes Magic/ID
4Bytes Index Size
4Bytes File Count
Index Entry
Size Content Description
32Bytes File name
4Bytes Offset Starts from zero.
4Bytes File Size

Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset).

Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work.

Tools

-N/A- Note: I have tool made that can unpack and pack by dropping folder or file on exe but need to fix uploads first.