Difference between revisions of "XFL"

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Offsets might start from 0 rather than starting from size of header+full index size so... Actual offset = offset+header+(index*file count)
Offsets stored appear to start from 0 so true offsets have to be calulated with given information. Actual location = stored offset + 12 + Index Size.

Revision as of 00:09, 27 June 2014

Seen/used in the follow game(s):

  • 赫炎のインガノックFVR
Header
Size Content
4Bytes ID
4Bytes Index Size
4Bytes File Count
Index
Size Content
32Bytes File name
4Bytes Offset?
4Bytes File Size?

Offsets stored appear to start from 0 so true offsets have to be calulated with given information. Actual location = stored offset + 12 + Index Size.