Difference between revisions of "XFL"

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Line 1: Line 1:
[[Category:Archives]]
[[Category:Archives]]
Seen/used in the follow game(s):
Seen/used in the follow game(s):
* 赫炎のインガノックFVR
* 赫炎のインガノックFVR
Line 22: Line 21:
| 32Bytes || File name ||
| 32Bytes || File name ||
|-
|-
| 4Bytes|| Offset* ||
| 4Bytes|| Offset || Starts from zero.
|-
|-
| 4Bytes|| File Size ||
| 4Bytes|| File Size ||

Revision as of 10:51, 8 July 2014

Seen/used in the follow game(s):

  • 赫炎のインガノックFVR

Structure

Header
Size Content Description
4Bytes Magic/ID
4Bytes Index Size
4Bytes File Count
Index Entry
Size Content Description
32Bytes File name
4Bytes Offset Starts from zero.
4Bytes File Size

Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset).

Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work.