Difference between revisions of "XFL"

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m (Orin moved page XFL (archive) to XFL without leaving a redirect)
Line 4: Line 4:
* 赫炎のインガノックFVR
* 赫炎のインガノックFVR


== Structure ++
{| class="wikitable"
{| class="wikitable"
!colspan="15"|Header
!colspan="15"|Header
|-
|-
! Size !! Content
! Size !! Content !! Description
|-
|-
| 4Bytes || Magic/ID
| 4Bytes || Magic/ID ||
|-
|-
| 4Bytes|| Index Size
| 4Bytes|| Index Size ||
|-
|-
| 4Bytes|| File Count
| 4Bytes|| File Count ||
|}
|
{| class="wikitable"
!colspan="15"|Index
!colspan="15"|Index
|-
|-
! Size !! Content
! Size !! Content || Description
|-
|-
| 32Bytes || File name
| 32Bytes || File name ||
|-
|-
| 4Bytes|| Offset*
| 4Bytes|| Offset* ||
|-
|-
| 4Bytes|| File Size
| 4Bytes|| File Size ||
|}
|}



Revision as of 10:49, 8 July 2014


Seen/used in the follow game(s):

  • 赫炎のインガノックFVR

== Structure ++

Header
Size Content Description
4Bytes Magic/ID
4Bytes Index Size
4Bytes File Count Index
Size Content Description
32Bytes File name
4Bytes Offset*
4Bytes File Size

Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset).

Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work.