Difference between revisions of "DAT (Animation Game System)"

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Line 11: Line 11:
! Size !! Content !! Description
! Size !! Content !! Description
|-
|-
| 4Bytes || Magic/ID ||
| 4 Bytes|| Magic/ID ||
|-
|-
| 2Bytes|| File Count ||
| 2 Bytes|| File Count ||
|}
|}


Line 21: Line 21:
! Size !! Content !! Description
! Size !! Content !! Description
|-
|-
| 16Bytes || File Name ||
| 16 Bytes|| File Name ||
|-
|-
| 4Bytes|| Offset ||
| 4 Bytes|| Offset ||
|-
|-
| 4Bytes|| File Size ||
| 4 Bytes|| File Size ||
|}
|}



Revision as of 20:27, 2 May 2016

Used in the following game(s):

  • In Series
  • Love Fetish
  • まほたま

Structure

Header
Size Content Description
4 Bytes Magic/ID
2 Bytes File Count
Index Entry
Size Content Description
16 Bytes File Name
4 Bytes Offset
4 Bytes File Size

Notes

Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).

Tools

Current Version (Last updated: 2014/12/11 4:19PM CDT)