DAT (Animation Game System)

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Revision as of 20:25, 2 May 2016 by Orin (talk | contribs)
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Used in the following game(s):

  • In Series
  • Love Fetish
  • まほたま

Structure

Header
Size Content Description
4Bytes Magic/ID
2Bytes File Count
Index Entry
Size Content Description
16Bytes File Name
4Bytes Offset
4Bytes File Size

Notes

Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).

Tools

Current Version (Last updated: 2014/12/11 4:19PM CDT)