XFL
Seen/used in the follow game(s):
- 赫炎のインガノックFVR
== Structure ++
Header | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||||||
4Bytes | Magic/ID | |||||||||||||||||
4Bytes | Index Size | |||||||||||||||||
4Bytes | File Count | Index | ||||||||||||||||
Size | Content | Description | ||||||||||||||||
32Bytes | File name | |||||||||||||||||
4Bytes | Offset* | |||||||||||||||||
4Bytes | File Size |
Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset).
Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work.