DAT (Animation Game System): Difference between revisions
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! Size !! Content !! Description | ! Size !! Content !! Description | ||
|- | |- | ||
| 4Bytes || Magic/ID | | 4Bytes || Magic/ID || | ||
|- | |- | ||
| 2Bytes|| File Count | | 2Bytes|| File Count || | ||
|- | |- | ||
!colspan="15"|Index | !colspan="15"|Index | ||
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! Size !! Content !! Description | ! Size !! Content !! Description | ||
|- | |- | ||
| 16Bytes || File Name | | 16Bytes || File Name || | ||
|- | |- | ||
| 4Bytes|| Offset | | 4Bytes|| Offset || | ||
|- | |- | ||
| 4Bytes|| File Size | | 4Bytes|| File Size || | ||
|} | |} | ||
Revision as of 02:16, 17 May 2015
Used in the following game(s):
- In Series
- Love Fetish
- まほたま
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
4Bytes | Magic/ID | |||||||||||||
2Bytes | File Count | |||||||||||||
Index | ||||||||||||||
Size | Content | Description | ||||||||||||
16Bytes | File Name | |||||||||||||
4Bytes | Offset | |||||||||||||
4Bytes | File Size |
Notes
Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).
Tools
Current Version (Last updated: 2014/12/11 4:19PM CDT)