DAT (Animation Game System): Difference between revisions

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Line 10: Line 10:
! Size !! Content !! Description
! Size !! Content !! Description
|-
|-
| 4Bytes || Magic/ID
| 4Bytes || Magic/ID ||
|-
|-
| 2Bytes|| File Count
| 2Bytes|| File Count ||
|-
|-
!colspan="15"|Index
!colspan="15"|Index
Line 18: Line 18:
! Size !! Content !! Description
! Size !! Content !! Description
|-
|-
| 16Bytes || File Name
| 16Bytes || File Name ||
|-
|-
| 4Bytes|| Offset
| 4Bytes|| Offset ||
|-
|-
| 4Bytes|| File Size
| 4Bytes|| File Size ||
|}
|}



Revision as of 02:16, 17 May 2015

Used in the following game(s):

  • In Series
  • Love Fetish
  • まほたま
Header
Size Content Description
4Bytes Magic/ID
2Bytes File Count
Index
Size Content Description
16Bytes File Name
4Bytes Offset
4Bytes File Size

Notes

Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).

Tools

Current Version (Last updated: 2014/12/11 4:19PM CDT)