XFL: Difference between revisions
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Offsets | Offsets stored appear to start from 0 so true offsets have to be calulated with given information. Actual location = stored offset + 12 + Index Size. |
Revision as of 00:09, 27 June 2014
Seen/used in the follow game(s):
- 赫炎のインガノックFVR
Header | ||||||||||||||
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Size | Content | |||||||||||||
4Bytes | ID | |||||||||||||
4Bytes | Index Size | |||||||||||||
4Bytes | File Count |
Index | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | |||||||||||||
32Bytes | File name | |||||||||||||
4Bytes | Offset? | |||||||||||||
4Bytes | File Size? |
Offsets stored appear to start from 0 so true offsets have to be calulated with given information. Actual location = stored offset + 12 + Index Size.