XFL: Difference between revisions
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| 4Bytes || ID | | 4Bytes || ID | ||
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| 4Bytes|| | | 4Bytes|| Index Size | ||
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| 4Bytes|| File Count | | 4Bytes|| File Count | ||
Revision as of 21:17, 26 June 2014
Game(s) 赫炎のインガノックFVR
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | ID | |||||||||||||
| 4Bytes | Index Size | |||||||||||||
| 4Bytes | File Count | |||||||||||||
| Index | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 32Bytes | File name | |||||||||||||
| 4Bytes | Offset? | |||||||||||||
| 4Bytes | File Size? | |||||||||||||
Offsets might start from 0 rather than starting from size of header+full index size so... Actual offset = offset+header+(index*file count)