DAT (Animation Game System): Difference between revisions
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* まほたま | * まほたま | ||
== Structure == | |||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="15"|Header | !colspan="15"|Header | ||
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|- | |- | ||
| 2Bytes|| File Count || | | 2Bytes|| File Count || | ||
| | |} | ||
{| class="wikitable" | |||
!colspan="15"|Index Entry | !colspan="15"|Index Entry | ||
|- | |- |
Revision as of 20:25, 2 May 2016
Used in the following game(s):
- In Series
- Love Fetish
- まほたま
Structure
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
4Bytes | Magic/ID | |||||||||||||
2Bytes | File Count |
Index Entry | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
16Bytes | File Name | |||||||||||||
4Bytes | Offset | |||||||||||||
4Bytes | File Size |
Notes
Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).
Tools
Current Version (Last updated: 2014/12/11 4:19PM CDT)