DAT (Animation Game System): Difference between revisions
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| 2Bytes|| File Count || | | 2Bytes|| File Count || | ||
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!colspan="15"|Index | !colspan="15"|Index Entry | ||
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! Size !! Content !! Description | ! Size !! Content !! Description | ||
Revision as of 18:06, 8 July 2015
Used in the following game(s):
- In Series
- Love Fetish
- まほたま
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 4Bytes | Magic/ID | |||||||||||||
| 2Bytes | File Count | |||||||||||||
| Index Entry | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 16Bytes | File Name | |||||||||||||
| 4Bytes | Offset | |||||||||||||
| 4Bytes | File Size | |||||||||||||
Notes
Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).
Tools
Current Version (Last updated: 2014/12/11 4:19PM CDT)