XFL: Difference between revisions
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* 赫炎のインガノックFVR | * 赫炎のインガノックFVR | ||
== Structure | == Structure == | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="15"|Header | !colspan="15"|Header | ||
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| 4Bytes|| Index Size || | | 4Bytes|| Index Size || | ||
|- | |- | ||
| 4Bytes|| File Count || | | 4Bytes|| File Count || | ||
| | |- | ||
!colspan="15"|Index | !colspan="15"|Index Entry | ||
|- | |- | ||
! Size !! Content || Description | ! Size !! Content || Description |
Revision as of 10:50, 8 July 2014
Seen/used in the follow game(s):
- 赫炎のインガノックFVR
Structure
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
4Bytes | Magic/ID | |||||||||||||
4Bytes | Index Size | |||||||||||||
4Bytes | File Count | |||||||||||||
Index Entry | ||||||||||||||
Size | Content | Description | ||||||||||||
32Bytes | File name | |||||||||||||
4Bytes | Offset* | |||||||||||||
4Bytes | File Size |
Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset).
Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work.