Final Fantasy XI (work): Difference between revisions
Created page with "Information about special zones == Zone 0 | en:"unknown" == ROM/0/28.DAT Prototype/Proof-of-concept/Demo zone. Can only be seen via third-party, external map viewing tools..." |
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== Zone 49 | en:"none" == | == Zone 49 | en:"none" == | ||
ROM/0/40.DAT | |||
Referred to as "GM Home" but has no in-engine name. | Referred to as "GM Home" but has no in-engine name. | ||
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== Zone 210 | en:""(blank) == | == Zone 210 | en:""(blank) == | ||
ROM/0/40.DAT | |||
Similar to zone 49 or "GM Home" but area name is blank. Unknown if NPC list is the same (copy). An explaination to why there is duplicate debug zones is each expansion pack may have had one and each one tests specific functions related to that expansion pack. Such as the implementation of new gameplay mechanics that will be unique to that expansion pack or start with. | Similar to zone 49 or "GM Home" but area name is blank. Unknown if NPC list is the same (copy). An explaination to why there is duplicate debug zones is each expansion pack may have had one and each one tests specific functions related to that expansion pack. Such as the implementation of new gameplay mechanics that will be unique to that expansion pack or start with. | ||
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== Zone 229 | en:""(blank) == | == Zone 229 | en:""(blank) == | ||
FFXI-2003 Failed to read data. Client:30170707_0 | FFXI-2003 Failed to read data. Client:30170707_0 | ||
== Hints == | |||
(zoneids appear to have no relation to filenames) | |||
ROM/0/40.DAT Looks like a debug zone. | |||
ROM/0/52.DAT "Dangruf Wadi" | |||
ROM/0/56.DAT Could be a few different maps. Unsure. | |||
ROM/0/57.DAT "Uleguerand Range" | |||
ROM/0/58.DAT "Qufim Island" | |||
ROM/0/60.DAT Could be a few different maps. Unsure. | |||
ROM/0/61.DAT "Beadeaux" |
Latest revision as of 05:10, 6 August 2017
Information about special zones
Zone 0 | en:"unknown"
ROM/0/28.DAT
Prototype/Proof-of-concept/Demo zone. Can only be seen via third-party, external map viewing tools. Using DarkstarProject (Final Fantasy XI Server Emulator Project), attempting to zone to this ID will result in the residential area of Jeuno. Unknown if this is choice by DSP developers or how retail servers actually work. Using Project XI and a much older version of the client before the zone id space was expanded, this area would load. In-engine, the zone is missing the skybox and collision data.
Zone 49 | en:"none"
ROM/0/40.DAT
Referred to as "GM Home" but has no in-engine name.
Zone 131 | en:"Mordion Gaol"
This zone acts as a jail for players that are removed from gameplay by a Game Master.
Zone 133 | en:""(blank)
This zone is the background used for the character creation function.
Zone 199 | en:""(blank)
Using DarkstarProject (Final Fantasy XI Server Emulator Project), attempting to zone to this ID will result in the residential area of Jeuno. Unknown if this is choice by DSP developers or how retail servers actually work.
Zone 210 | en:""(blank)
ROM/0/40.DAT
Similar to zone 49 or "GM Home" but area name is blank. Unknown if NPC list is the same (copy). An explaination to why there is duplicate debug zones is each expansion pack may have had one and each one tests specific functions related to that expansion pack. Such as the implementation of new gameplay mechanics that will be unique to that expansion pack or start with.
Zone 229 | en:""(blank)
Empty zone. Client loads but cannot see anything. Could be well outside of playable space or could be cut-scene area. Unsure.
Zone 229 | en:""(blank)
FFXI-2003 Failed to read data. Client:30170707_0
Hints
(zoneids appear to have no relation to filenames)
ROM/0/40.DAT Looks like a debug zone.
ROM/0/52.DAT "Dangruf Wadi"
ROM/0/56.DAT Could be a few different maps. Unsure.
ROM/0/57.DAT "Uleguerand Range"
ROM/0/58.DAT "Qufim Island"
ROM/0/60.DAT Could be a few different maps. Unsure.
ROM/0/61.DAT "Beadeaux"