DAT (Animation Game System): Difference between revisions

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* まほたま
* まほたま


== Structure ==
{| class="wikitable"
{| class="wikitable"
!colspan="15"|Header
!colspan="15"|Header
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! Size !! Content !! Description
! Size !! Content !! Description
|-
|-
| 4Bytes || Magic/ID ||
| 4 Bytes|| Magic/ID ||
|-
| 2Bytes|| File Count ||
|-
|-
| 2 Bytes|| File Count ||
|}
{| class="wikitable"
!colspan="15"|Index Entry
!colspan="15"|Index Entry
|-
|-
! Size !! Content !! Description
! Size !! Content !! Description
|-
|-
| 16Bytes || File Name ||
| 16 Bytes|| File Name ||
|-
|-
| 4Bytes|| Offset ||
| 4 Bytes|| Offset ||
|-
|-
| 4Bytes|| File Size ||
| 4 Bytes|| File Size ||
|}
|}


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== Tools ==
== Tools ==
[https://orin.no-ip.info/downloads/tools/ags.rar Current Version] (Last updated: 2014/12/11 4:19PM CDT)
[https://orin.page/projects/code/agstools/releases Releases]

Latest revision as of 22:26, 7 June 2020

Used in the following game(s):

  • In Series
  • Love Fetish
  • まほたま

Structure

Header
Size Content Description
4 Bytes Magic/ID
2 Bytes File Count
Index Entry
Size Content Description
16 Bytes File Name
4 Bytes Offset
4 Bytes File Size

Notes

Game engine will attempt to load from *.dat first before falling back on to loading from a folder of the same name as *.dat (excluding extension).

Tools

Releases