XFL: Difference between revisions
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m Orin moved page XLF (archive) to XFL (archive) without leaving a redirect: Mistype of file extention |
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(17 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Category:Archives]] | [[Category:Archives]] | ||
Used in the following game(s): | |||
* 赫炎のインガノックFVR | * 赫炎のインガノックFVR | ||
* 漆黒のシャルノスFVR | |||
== Structure == | |||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="15"|Header | !colspan="15"|Header | ||
|- | |- | ||
! Size !! Content | ! Size !! Content !! Description | ||
|- | |- | ||
| 4Bytes || ID | | 4Bytes || Magic/ID || | ||
|- | |- | ||
| 4Bytes|| Index Size | | 4Bytes|| Index Size || | ||
|- | |- | ||
| 4Bytes|| File Count | | 4Bytes|| File Count || | ||
| | |- | ||
!colspan="15"|Index Entry | |||
!colspan="15"|Index | |||
|- | |- | ||
! Size !! Content | ! Size !! Content || Description | ||
|- | |- | ||
| 32Bytes || File name | | 32Bytes || File name || | ||
|- | |- | ||
| 4Bytes|| Offset | | 4Bytes|| Offset || Starts from zero. | ||
|- | |- | ||
| 4Bytes|| File Size | | 4Bytes|| File Size || | ||
|} | |} | ||
Offsets stored | Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset). | ||
Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work. | |||
== Tools == | |||
-n/a- |
Latest revision as of 23:20, 5 October 2016
Used in the following game(s):
- 赫炎のインガノックFVR
- 漆黒のシャルノスFVR
Structure
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
4Bytes | Magic/ID | |||||||||||||
4Bytes | Index Size | |||||||||||||
4Bytes | File Count | |||||||||||||
Index Entry | ||||||||||||||
Size | Content | Description | ||||||||||||
32Bytes | File name | |||||||||||||
4Bytes | Offset | Starts from zero. | ||||||||||||
4Bytes | File Size |
Offsets are stored starting from zero. Actual offset is found with (12 + index size + stored offset).
Files MUST appear in descending order based on filenames inside archive else the game will throw a fit and not work.
Tools
-n/a-