XP3
Revision as of 21:08, 2 July 2014 by Orin (talk | contribs) (Orin moved page XP3 (archive) to XP3 without leaving a redirect)
A very commonly seen format used in a very commonly licensed visual novel game engine. Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the engine looks for and will use if present.
data.xp3 gamedata.xp3
patch.xp3 <-Almost all unofficial translations use this file as an entry point.