DAT (Ever17)

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Revision as of 08:52, 2 July 2014 by Orin (talk | contribs) (Orin moved page Ever17 DAT (archive) to DAT (archive) without leaving a redirect: Adjusting title format for games that use same extensions.)
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Seen/used in the follow game(s):

  • Ever17
Header
Size Content
4Bytes Magic/ID
4Bytes File Count
Index
Size Content
4Bytes Offset
4Bytes File Size
24Bytes File name

Stored offset starts at zero. Actual offset = (16+(file count * 32)). Stored file size is doubled. Actual file size = (file size /2).