BIG

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Revision as of 03:31, 18 July 2014 by Orin (talk | contribs)
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Used in the following games:

  • Command & Conquer 3: Tiberium Wars

Structure

Header
Size Content Description
4Bytes Magic/ID
4Bytes Unknown
4Bytes Number of files Big endian
4Bytes Header+total index size
Index
Size Content Description
4Bytes Offset Big endian
4Bytes File Size Big endian
(length)+1Bytes File name 0x00 terminated

Notes: There is some padding here and there but may just be from the build process for making the file. Can probably do without.