Difference between revisions of "ARC (MT Framework)"

From Game Research Wiki
Jump to navigation Jump to search
Line 5: Line 5:
* Resident Evil 5
* Resident Evil 5


Uses zlib compression per entry. Uncompressed file size is not accurate and requires adjustment but it simple since it's just large by a specific number.
Uses zlib compression per data entry. Uncompressed file size is not accurate and requires adjustment but it simple since it's just large by a specific number.


== Structure ==
== Structure ==

Revision as of 02:06, 16 July 2014


Used in the following games:

  • Lost Planet
  • Resident Evil 5

Uses zlib compression per data entry. Uncompressed file size is not accurate and requires adjustment but it simple since it's just large by a specific number.

Structure

Header
Size Content Description
4Bytes Magic/ID 'ARC'+0x00
2Bytes Version? Value is static
2Bytes File Count
Index Entry
Size Content Description
64Bytes File Name
4Bytes File Type
4Bytes Packed Size
4Bytes Unpacked Size +0x40000000
4Bytes Offset

Tools

-N/A- Note: I have a tool made already but needs a rewrite to work better with drag and drop operations.