OAF
Used in the following game(s):
- South Park: The Stick of Truth
Structure
Unknown | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
12Bytes | Common | Appears to be same data on all archives | ||||||||||||
4Bytes | Offset | Start offset for file list | ||||||||||||
8Bytes | Unknown | To be discovered | ||||||||||||
4Bytes | Offset | Start offset of first file. | ||||||||||||
32Bytes | Unknown | To be discovered | ||||||||||||
4Bytes | Offset | Start offset of second file. |
NOTE! Number might be 8 bytes rather than 4? 64 bit int?
Research
Different from the ones I'm used to. A quick look doesn't show much of a normal index but file names may be stored at the end of the file. This could be a bit tricky but only two ways I can think of this working is it stores the start offset of the file name for a specific entry or it loads all file names into memory.