BIG
Used in the following games:
- Command & Conquer 3: Tiberium Wars
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 4Bytes | Magic/ID | |||||||||||||
| 4Bytes | Unknown | |||||||||||||
| 4Bytes | Number of files | Big endian | ||||||||||||
| 4Bytes | Header+total index size | |||||||||||||
| Index | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 4Bytes | Offset | Big endian | ||||||||||||
| 4Bytes | File Size | Big endian | ||||||||||||
| (length)+1Bytes | File name | 0x00 terminated | ||||||||||||
Notes: There is some padding here and there but may just be from the build process for making the file. Can probably do without.