CDF
Used in the following games:
- Parasite Eve 2 (PSX)
Parasite Eve 2 data archive format. PlayStation games are tricky to reverse since the game may not use the file's positions to access data but rather the physical disks sectors. Which means the original disk image would be needed to extract data properly. :T
Notes:
Comparing all STAGE*.CDF files...
Location: 8224
Disk 1 (SLUS-01042) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LBA | Name | Description | ||||||||||||
0000023 | SYSTEM.CNF | |||||||||||||
0000024 | PE_DISK.01 | |||||||||||||
0000025 | SLUS_010.42 | Program | ||||||||||||
0000204 | INIT.BS | "Published by..." image. | ||||||||||||
0000210 | STAGE0.HED | Header? | ||||||||||||
0000214 | STAGE0.CDF | Data archive | ||||||||||||
0030255 | STAGE1.CDF | Data archive | ||||||||||||
0075564 | STAGE2.CDF | Data archive | ||||||||||||
0100127 | STAGE3.CDF | Data archive | ||||||||||||
0117576 | INTER0.STR | FMV related* | ||||||||||||
0225526 | DUMMY.DMY | Dummy data? |
Note on INTER0.STR Due to the file size, I suspect that this may contain all the FMV data on the disc. However, it was very common for PSX games to access the disc directly rather than access the files via the file system. This makes extracting data more complicated, at least for FMV/STR/Videos. Other files may be the same as well since due to the tech limits of the hardware, developers had to be creative with their engines.