DAT (Ever17)
Seen/used in the follow game(s):
- Ever17
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | Magic/ID | |||||||||||||
| 4Bytes | File Count | |||||||||||||
| Index | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | Offset* | |||||||||||||
| 4Bytes | File Size | |||||||||||||
| 24Bytes | File name | |||||||||||||
While I am almost 100% sure this is the offset value. Have not found function that can calculate offsets using this number since there may be heavy use of padding.