DAT (Ever17)
Seen/used in the follow game(s):
- Ever17
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | |||||||||||||
4Bytes | Magic/ID | |||||||||||||
4Bytes | File Count |
Index | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | |||||||||||||
4Bytes | Offset* | |||||||||||||
4Bytes | File Size | |||||||||||||
24Bytes | File name |
While I am almost 100% sure this is the offset value. Have not found function that can calculate offsets using this number since there may be heavy use of padding.