DAT (Ever17)
Note: This is a very common file extension that may apply to many games.
Seen/used in the follow game(s):
- Ever17
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | Magic/ID | |||||||||||||
| 4Bytes | File Count | |||||||||||||
| Index | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | Offset | |||||||||||||
| 4Bytes | File Size | |||||||||||||
| 24Bytes | File name | |||||||||||||
Stored offset starts at zero. Actual offset = (16+(file count * 32)). Stored file size is doubled. Actual file size = (file size /2).