CDF: Difference between revisions
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* Parasite Eve 2 (PSX) | * Parasite Eve 2 (PSX) | ||
Note: Formats are aligned to sectors. Any change to files may require full rebuild of whole image. This is typical of PS1 games. | |||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="15"|Disk 1 (SLUS-01042) | !colspan="15"|Disk 1 (SLUS-01042) | ||
Line 16: | Line 10: | ||
! LBA !! Name !! Description | ! LBA !! Name !! Description | ||
|- | |- | ||
| 0000023 || SYSTEM.CNF || | | 0000023 || SYSTEM.CNF || PS specific | ||
|- | |- | ||
| 0000024 || PE_DISK.01 || Unknown if used | | 0000024 || PE_DISK.01 || Unknown if used (watermark/signature?) | ||
|- | |- | ||
| 0000025 || SLUS_010.42 || Program | | 0000025 || SLUS_010.42 || Program | ||
Line 38: | Line 32: | ||
| 0225526 || DUMMY.DMY || Dummy file that is actually a video not related to the game. | | 0225526 || DUMMY.DMY || Dummy file that is actually a video not related to the game. | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 70: | Line 58: | ||
| 691-702 || 05FF00080C0000000000000000000000 || Loading Screen | | 691-702 || 05FF00080C0000000000000000000000 || Loading Screen | ||
|- | |- | ||
| ???-??? || ? || ? | | 710-718 || 05FF0008090000000000000000000000 || Loading Screen | ||
|- | |||
| 726-737 || 05FF00080C0000000000000000000000 || Loading Screen | |||
|- | |||
| 745-765 || 05FF0008100000000000000000000000 || ? | |||
|- | |||
| 768-779 || 05FF00080C0000000000000000000000 || ? | |||
|- | |||
| 787-802 || 05FF0008100000000000000000000000 || ? | |||
|- | |||
| 810-821 || 05FF00080C0000000000000000000000 || ? | |||
|- | |||
| 829-842 || 05FF00080E0000000000000000000000 || ? | |||
|- | |||
| 850-864 || 05FF00080F0000000000000000000000 || ? | |||
|- | |||
| 872-882 || 05FF00080B0000000000000000000000 || ? | |||
|- | |||
| 890-901 || 05FF00080C0000000000000000000000 || ? | |||
|- | |||
| 909-922 || 05FF00080E0000000000000000000000 || ? | |||
|- | |||
| 930-944 || 05FF00080F0000000000000000000000 || ? | |||
|- | |||
| 952-961 || 05FF00080A0000000000000000000000 || ? | |||
|- | |||
| 969-978 || 05FF00080A0000000000000000000000 || ? | |||
|- | |||
| 986-999 || 05FF00080E0000000000000000000000 || ? | |||
|- | |||
| 10007-??? || 05FF00080F0000000000000000000000 || ? | |||
|} | |} | ||
Note: This list is to compare differences in header before *.BS file to learn what they mean. |
Revision as of 20:53, 26 July 2016
Used in the following games:
- Parasite Eve 2 (PSX)
Note: Formats are aligned to sectors. Any change to files may require full rebuild of whole image. This is typical of PS1 games.
Disk 1 (SLUS-01042) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LBA | Name | Description | ||||||||||||
0000023 | SYSTEM.CNF | PS specific | ||||||||||||
0000024 | PE_DISK.01 | Unknown if used (watermark/signature?) | ||||||||||||
0000025 | SLUS_010.42 | Program | ||||||||||||
0000204 | INIT.BS | "Published by..." image. | ||||||||||||
0000210 | STAGE0.HED | Header? Possibly some LBA locations | ||||||||||||
0000214 | STAGE0.CDF | Data archive? | ||||||||||||
0030255 | STAGE1.CDF | Data archive. Has soundless STR | ||||||||||||
0075564 | STAGE2.CDF | Data archive Has soundless STR | ||||||||||||
0100127 | STAGE3.CDF | Data archive | ||||||||||||
0117576 | INTER0.STR | All FMV with sound. | ||||||||||||
0225526 | DUMMY.DMY | Dummy file that is actually a video not related to the game. |
Loading Screens (Disk 1) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LBA Range | Pre-file header | Description | ||||||||||||
498-510 | 05FF00080D0000000000000000000000 | |||||||||||||
518-530 | 05FF00080D0000000000000000000000 | Loading Screen | ||||||||||||
538-551 | 05FF00080E0000000000000000000000 | Loading Screen | ||||||||||||
559-572 | 05FF00080E0000000000000000000000 | Loading Screen | ||||||||||||
580-592 | 05FF00080D0000000000000000000000 | Loading Screen | ||||||||||||
607-623 | 05FF0008110000000000000000000000 | Loading Screen | ||||||||||||
631-644 | 05FF00080E0000000000000000000000 | Loading Screen | ||||||||||||
652-663 | 05FF00080C0000000000000000000000 | Loading Screen | ||||||||||||
671-683 | 05FF00080D0000000000000000000000 | Loading Screen | ||||||||||||
691-702 | 05FF00080C0000000000000000000000 | Loading Screen | ||||||||||||
710-718 | 05FF0008090000000000000000000000 | Loading Screen | ||||||||||||
726-737 | 05FF00080C0000000000000000000000 | Loading Screen | ||||||||||||
745-765 | 05FF0008100000000000000000000000 | ? | ||||||||||||
768-779 | 05FF00080C0000000000000000000000 | ? | ||||||||||||
787-802 | 05FF0008100000000000000000000000 | ? | ||||||||||||
810-821 | 05FF00080C0000000000000000000000 | ? | ||||||||||||
829-842 | 05FF00080E0000000000000000000000 | ? | ||||||||||||
850-864 | 05FF00080F0000000000000000000000 | ? | ||||||||||||
872-882 | 05FF00080B0000000000000000000000 | ? | ||||||||||||
890-901 | 05FF00080C0000000000000000000000 | ? | ||||||||||||
909-922 | 05FF00080E0000000000000000000000 | ? | ||||||||||||
930-944 | 05FF00080F0000000000000000000000 | ? | ||||||||||||
952-961 | 05FF00080A0000000000000000000000 | ? | ||||||||||||
969-978 | 05FF00080A0000000000000000000000 | ? | ||||||||||||
986-999 | 05FF00080E0000000000000000000000 | ? | ||||||||||||
10007-??? | 05FF00080F0000000000000000000000 | ? |
Note: This list is to compare differences in header before *.BS file to learn what they mean.