SCP (Animation Game System): Difference between revisions

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[[Category:Script]]
[[Category:Script]]


While this may not apply to all games that use this engine, the scripts text can be modified. Japanese text is encoded in shift_JIS but will accept ANSI (single byte/half width?) without issue. Not sure if there is any word wrapping used but scripts can always be fixed to give the appears of it. If opcode found for end line or next line is found, makes it even easier so there is no delay on text appearing due to use to white space to pad line till end of line.
Will accept half-width characters and can expand text space if needed but a series of half-width characters must end with
an even amount since engine is expecting full width characters can make text run on for a bit if amount is odd. Adding a NULL value after text if uneven works. Might add a small space after end of text though.

Latest revision as of 22:17, 11 December 2014


Will accept half-width characters and can expand text space if needed but a series of half-width characters must end with an even amount since engine is expecting full width characters can make text run on for a bit if amount is odd. Adding a NULL value after text if uneven works. Might add a small space after end of text though.