PAK (Unnamed1): Difference between revisions
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Seems some tools and even source code somehow ended up in the final packaged files. O.o I still prefer to write my own tools. Some files that are included inside the *.PAK's seem completely useless and are just left over from the creation process. | |||
Revision as of 06:49, 15 July 2014
Used in the following games:
- Bible Black
- Discipline
- Heartwork
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 8Bytes | Magic/ID | |||||||||||||
| 4Bytes | Unknown | |||||||||||||
| 4Bytes | File Count | |||||||||||||
| Index Entry | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 24Bytes | File name | |||||||||||||
| 4Bytes | Unknown | |||||||||||||
| 4Bytes | Offset | |||||||||||||
| Other | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 28Bytes | Padding (0x00) | |||||||||||||
| 4Bytes | Total archive size | |||||||||||||
Seems some tools and even source code somehow ended up in the final packaged files. O.o I still prefer to write my own tools. Some files that are included inside the *.PAK's seem completely useless and are just left over from the creation process.