CDF: Difference between revisions
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|- | |- | ||
| 10007-??? || 05FF00080F0000000000000000000000 || ? | | 10007-??? || 05FF00080F0000000000000000000000 || ? | ||
|- | |||
| 10007-1021 || 05FF00080F0000000000000000000000 || Loading Screen | |||
|- | |||
| 1029-? || 05FF00080F0000000000000000000000 || ? | |||
|- | |||
| ?-? || ? || ? | |||
|- | |||
| 1251-1264 || 05FF00080E0000000000000000000000 || "Nightmare Mode" | |||
|} | |} | ||
Note: This list is to compare differences in header before *.BS file to learn what they mean. | Note: This list is to compare differences in header before *.BS file to learn what they mean. |
Revision as of 21:07, 26 July 2016
Used in the following games:
- Parasite Eve 2 (PSX)
Note: Formats are aligned to sectors. Any change to files may require full rebuild of whole image. This is typical of PS1 games.
Disk 1 (SLUS-01042) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LBA | Name | Description | ||||||||||||
0000023 | SYSTEM.CNF | PS specific | ||||||||||||
0000024 | PE_DISK.01 | Unknown if used (watermark/signature?) | ||||||||||||
0000025 | SLUS_010.42 | Program | ||||||||||||
0000204 | INIT.BS | "Published by..." image. | ||||||||||||
0000210 | STAGE0.HED | Header? Possibly some LBA locations | ||||||||||||
0000214 | STAGE0.CDF | Data archive? | ||||||||||||
0030255 | STAGE1.CDF | Data archive. Has soundless STR | ||||||||||||
0075564 | STAGE2.CDF | Data archive Has soundless STR | ||||||||||||
0100127 | STAGE3.CDF | Data archive | ||||||||||||
0117576 | INTER0.STR | All FMV with sound. | ||||||||||||
0225526 | DUMMY.DMY | Dummy file that is actually a video not related to the game. |
Note: This list is to compare differences in header before *.BS file to learn what they mean.