GPK: Difference between revisions

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Used in the following game(s):
Used in the following game(s):
* Schooldays HQ
* Schooldays HQ
==Structure==
{| class="wikitable"
!colspan="15"|Header
|-
! Size !! Content !! Description
|-
| 5120 Bytes || Unknown || Microsoft.Net assembly *.EXE
|}




==Research==
==Research==
The start of the file has a Windows PE file. O.o Not sure if just random or actually a function of the archive. From looking at the BGM file, I can find unobstructed OGG headers. The file in ever GPK file is a Microsoft.Net assembly format EXE that is only around 5KB in size. Not really sure what it does but it is the same data in every archive. Engine name might be "FORIS" or "FORIS-OS". Archive data starts at offset 0x1400.
The start of the file has a Windows PE file. O.o Not sure if just random or actually a function of the archive. From looking at the BGM file, I can find unobstructed OGG headers. The file in ever GPK file is a Microsoft.Net assembly format EXE that is only around 5KB in size. Not really sure what it does but it is the same data in every archive. Engine name might be "FORIS" or "FORIS-OS". Archive data starts at offset 0x1400.

Revision as of 18:56, 22 March 2015

Used in the following game(s):

  • Schooldays HQ

Structure

Header
Size Content Description
5120 Bytes Unknown Microsoft.Net assembly *.EXE


Research

The start of the file has a Windows PE file. O.o Not sure if just random or actually a function of the archive. From looking at the BGM file, I can find unobstructed OGG headers. The file in ever GPK file is a Microsoft.Net assembly format EXE that is only around 5KB in size. Not really sure what it does but it is the same data in every archive. Engine name might be "FORIS" or "FORIS-OS". Archive data starts at offset 0x1400.