G0S: Difference between revisions

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Created page with "Category:Archives Used in the following game(s): * Metal Gear Solid V: Ground Zeros == Notes == * Files are "data_00.g0s", "data_01.g0s", "data_02.g0s" * Does not have ty..."
 
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* First file the program opens is "data_02.g0s"
* First file the program opens is "data_02.g0s"
* When first reading a archive, it read the last 36 bytes.
* When first reading a archive, it read the last 36 bytes.
* Then it reads 3 more times, each read bigger than the last.
* archive and index related data may be put at end of file rather than start.

Revision as of 06:25, 27 December 2014

Used in the following game(s):

  • Metal Gear Solid V: Ground Zeros

Notes

  • Files are "data_00.g0s", "data_01.g0s", "data_02.g0s"
  • Does not have typical index.
  • First file the program opens is "data_02.g0s"
  • When first reading a archive, it read the last 36 bytes.
  • Then it reads 3 more times, each read bigger than the last.
  • archive and index related data may be put at end of file rather than start.