WAF: Difference between revisions
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| Line 17: | Line 17: | ||
| 2Bytes || Channel Count || 2 = stereo | | 2Bytes || Channel Count || 2 = stereo | ||
|- | |- | ||
| 4Bytes || Frequency || | | 4Bytes || Frequency || | ||
|- | |- | ||
| 4Bytes || Avg Stream Speed || Channels*Frequency*(Bitdepth div 8) | | 4Bytes || Avg Stream Speed || Channels*Frequency*(Bitdepth div 8) | ||
Revision as of 09:09, 21 August 2014
Used in the following game(s):
- Ever17
Since I know little about audio. I ended up looking at another project's source. Specifically, AE - VN Tools.
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 3Bytes | Magic | Always "WAF" | ||||||||||||
| 3Bytes | Unknown | Always 0x00, Empty | ||||||||||||
| 2Bytes | Channel Count | 2 = stereo | ||||||||||||
| 4Bytes | Frequency | |||||||||||||
| 4Bytes | Avg Stream Speed | Channels*Frequency*(Bitdepth div 8) | ||||||||||||
| 4Bytes | Block Align | Channels*(Bitdepth div 8); bitdepth = Bits per sample * channels | ||||||||||||
| ?Bytes | Format Specific | ? | ||||||||||||
| ?Bytes | Data Length | ? | ||||||||||||
External Links
http://wks.arai-kibou.ru/ae.php <-Source