OAF: Difference between revisions
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|- | |- | ||
| 4Bytes || Unknown || Padding or part of 8 byte number | | 4Bytes || Unknown || Padding or part of 8 byte number | ||
|- | |||
!colspan="15"|Filename Entry | |||
|- | |||
! Size !! Content !! Description | |||
|- | |||
| Size+1Bytes || Filename || null terminated string | |||
|} | |} | ||
Revision as of 09:01, 18 August 2014
Used in the following game(s):
- South Park: The Stick of Truth
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 12Bytes | Unknown | Appears to be same data on all archives | ||||||||||||
| 4Bytes | Offset | Start offset for file list | ||||||||||||
| 4Bytes | Unknown | Padding or part of 8 byte number | ||||||||||||
| 4Bytes | File Count | Number of Files inside. | ||||||||||||
| Index Entry | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 4Bytes | Unknown | |||||||||||||
| 4Bytes | Offset | File location | ||||||||||||
| 4Bytes | Unknown | Padding or part of 8 byte number | ||||||||||||
| 4Bytes | File Size | Size of file(?) | ||||||||||||
| 4Bytes | Unknown | Padding or part of 8 byte number | ||||||||||||
| Filename Entry | ||||||||||||||
| Size | Content | Description | ||||||||||||
| Size+1Bytes | Filename | null terminated string | ||||||||||||
NOTE! Number might be 8 bytes rather than 4? 64 bit int?
Research
Different from the ones I'm used to. A quick look doesn't show much of a normal index but file names may be stored at the end of the file. This could be a bit tricky but only two ways I can think of this working is it stores the start offset of the file name for a specific entry or it loads all file names into memory.