OAF: Difference between revisions
Jump to navigation
Jump to search
Line 5: | Line 5: | ||
== Structure == | == Structure == | ||
{| class="wikitable" | {| class="wikitable" | ||
!colspan="15"| | !colspan="15"|Header | ||
|- | |- | ||
! Size !! Content !! Description | ! Size !! Content !! Description | ||
Line 13: | Line 13: | ||
| 4Bytes || Offset || Start offset for file list | | 4Bytes || Offset || Start offset for file list | ||
|- | |- | ||
| | | 4Bytes || Unknown || Padding or part of 8 byte number | ||
|- | |- | ||
| 4Bytes || | | 4Bytes || File Count || Number of Files inside. | ||
|- | |- | ||
| | !colspan="15"|Index Entry | ||
|- | |- | ||
| 4Bytes || Offset || | ! Size !! Content !! Description | ||
|- | |||
| 4Bytes || Unknown || | |||
|- | |||
| 4Bytes || Offset || File location | |||
|- | |||
| 4Bytes || Unknown || Padding or part of 8 byte number | |||
|- | |||
| 4Bytes || File Size || Size of file(?) | |||
|- | |||
| 4Bytes || Unknown || Padding or part of 8 byte number | |||
|} | |} | ||
Revision as of 09:00, 18 August 2014
Used in the following game(s):
- South Park: The Stick of Truth
Structure
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
12Bytes | Common | Appears to be same data on all archives | ||||||||||||
4Bytes | Offset | Start offset for file list | ||||||||||||
4Bytes | Unknown | Padding or part of 8 byte number | ||||||||||||
4Bytes | File Count | Number of Files inside. | ||||||||||||
Index Entry | ||||||||||||||
Size | Content | Description | ||||||||||||
4Bytes | Unknown | |||||||||||||
4Bytes | Offset | File location | ||||||||||||
4Bytes | Unknown | Padding or part of 8 byte number | ||||||||||||
4Bytes | File Size | Size of file(?) | ||||||||||||
4Bytes | Unknown | Padding or part of 8 byte number |
NOTE! Number might be 8 bytes rather than 4? 64 bit int?
Research
Different from the ones I'm used to. A quick look doesn't show much of a normal index but file names may be stored at the end of the file. This could be a bit tricky but only two ways I can think of this working is it stores the start offset of the file name for a specific entry or it loads all file names into memory.