DAT (Ever17): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m Orin moved page Ever17 DAT (archive) to DAT (archive) without leaving a redirect: Adjusting title format for games that use same extensions. |
(No difference)
|
Revision as of 08:52, 2 July 2014
Seen/used in the follow game(s):
- Ever17
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | |||||||||||||
4Bytes | Magic/ID | |||||||||||||
4Bytes | File Count |
Index | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | |||||||||||||
4Bytes | Offset | |||||||||||||
4Bytes | File Size | |||||||||||||
24Bytes | File name |
Stored offset starts at zero. Actual offset = (16+(file count * 32)). Stored file size is doubled. Actual file size = (file size /2).