DAT (Ever17): Difference between revisions
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m Orin moved page Ever17 DAT (archive) to DAT (archive) without leaving a redirect: Adjusting title format for games that use same extensions. |
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Revision as of 08:52, 2 July 2014
Seen/used in the follow game(s):
- Ever17
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | Magic/ID | |||||||||||||
| 4Bytes | File Count | |||||||||||||
| Index | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | |||||||||||||
| 4Bytes | Offset | |||||||||||||
| 4Bytes | File Size | |||||||||||||
| 24Bytes | File name | |||||||||||||
Stored offset starts at zero. Actual offset = (16+(file count * 32)). Stored file size is doubled. Actual file size = (file size /2).