ARC (MT Framework): Difference between revisions
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| 4Bytes || Packed Size || | | 4Bytes || Packed Size || | ||
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| 4Bytes || Unpacked Size || | | 4Bytes || Unpacked Size || +0x40000000 | ||
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| 4Bytes || Offset || | | 4Bytes || Offset || | ||
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Revision as of 20:22, 8 July 2014
Used in the following games:
- Lost Planet
- Resident Evil 5
Uses zlib compression per entry. Uncompressed file size is not accurate and requires adjustment but it simple since it's just large by a specific number.
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 4Bytes | Magic/ID | 'ARC'+0x00 | ||||||||||||
| 2Bytes | Version? | Value is static | ||||||||||||
| Index Entry | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 64Bytes | File Name | |||||||||||||
| 4Bytes | File Type | |||||||||||||
| 4Bytes | Packed Size | |||||||||||||
| 4Bytes | Unpacked Size | +0x40000000 | ||||||||||||
| 4Bytes | Offset | |||||||||||||