ARC (MT Framework): Difference between revisions
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| 4Bytes || Packed Size || | | 4Bytes || Packed Size || | ||
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| 4Bytes || Unpacked Size || - | | 4Bytes || Unpacked Size || -0x40000000 | ||
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| 4Bytes || Offset || | | 4Bytes || Offset || | ||
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Revision as of 20:21, 8 July 2014
Used in the following games:
- Lost Planet
- Resident Evil 5
Uses zlib compression per entry. Uncompressed file size is not accurate and requires adjustment but it simple since it's just large by a specific number.
Structure
Header | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Content | Description | ||||||||||||
4Bytes | Magic/ID | 'ARC'+0x00 | ||||||||||||
2Bytes | Version? | Value is static | ||||||||||||
Index Entry | ||||||||||||||
Size | Content | Description | ||||||||||||
64Bytes | File Name | |||||||||||||
4Bytes | File Type | |||||||||||||
4Bytes | Packed Size | |||||||||||||
4Bytes | Unpacked Size | -0x40000000 | ||||||||||||
4Bytes | Offset |