ARC (MT Framework): Difference between revisions
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| Line 13: | Line 13: | ||
! Size !! Content !! Description | ! Size !! Content !! Description | ||
|- | |- | ||
| 4Bytes || Magic/ID || | | 4Bytes || Magic/ID || 'ARC'+0x00 | ||
|- | |- | ||
| 2Bytes || Version? || Value is static | | 2Bytes || Version? || Value is static | ||
Revision as of 20:21, 8 July 2014
Used in the following games:
- Lost Planet
- Resident Evil 5
Uses zlib compression per entry. Uncompressed file size is not accurate and requires adjustment but it simple since it's just large by a specific number.
Structure
| Header | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Size | Content | Description | ||||||||||||
| 4Bytes | Magic/ID | 'ARC'+0x00 | ||||||||||||
| 2Bytes | Version? | Value is static | ||||||||||||
| Index Entry | ||||||||||||||
| Size | Content | Description | ||||||||||||
| 64Bytes | File Name | |||||||||||||
| 4Bytes | File Type | |||||||||||||
| 4Bytes | Packed Size | |||||||||||||
| 4Bytes | Unpacked Size | -=1073741824 | ||||||||||||
| 4Bytes | Offset | |||||||||||||