XP3: Difference between revisions
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Created page with "A very commonly seen format used in a very commonly licensed visual novel game engine. Nearly 100% that files are protected. Tools around the net will allow the extraction of..." |
m Orin moved page XP3 (archive) to XP3 without leaving a redirect |
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A very commonly seen format used in a very commonly licensed visual novel game engine. | A very commonly seen format used in a very commonly licensed visual novel game engine. | ||
Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the | Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the |
Latest revision as of 21:08, 2 July 2014
A very commonly seen format used in a very commonly licensed visual novel game engine. Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the engine looks for and will use if present.
data.xp3 gamedata.xp3
patch.xp3 <-Almost all unofficial translations use this file as an entry point.