Chrono Cross: Difference between revisions

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[[Category:Games]]
[[Category:Games]]
Platform(s): PlayStation (Original), PC, PlayStation 4, Xbox One, Nintendo Switch
https://en.wikipedia.org/wiki/Chrono_Cross
==Discs==
==Discs==
ToDo: Add disc 1 and 2 file list and SHA256 hash.
==Research==
==Research==
Focus will be on the PS1 version of the game. Later, will check the PC version and compare.
Mounting first disc and a quick check shows main program and System.CNF... And that's all. This may be using a common trick where the index and data and loaded from another place on the disc and does not use the CD filesystem structure to load data outside of the initial boot. This was common in several japanese RPG games from the PS1 and even PS2 era. Will require static analyses of the program (reverse/disasemble), or debugger, or just sector by sector check, or all.
==Tools==
==Tools==

Latest revision as of 18:17, 4 August 2024

Platform(s): PlayStation (Original), PC, PlayStation 4, Xbox One, Nintendo Switch

https://en.wikipedia.org/wiki/Chrono_Cross

Discs

ToDo: Add disc 1 and 2 file list and SHA256 hash.

Research

Focus will be on the PS1 version of the game. Later, will check the PC version and compare.

Mounting first disc and a quick check shows main program and System.CNF... And that's all. This may be using a common trick where the index and data and loaded from another place on the disc and does not use the CD filesystem structure to load data outside of the initial boot. This was common in several japanese RPG games from the PS1 and even PS2 era. Will require static analyses of the program (reverse/disasemble), or debugger, or just sector by sector check, or all.

Tools