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 Created page with "Category:Archives Used in the following game(s): *Yuno  Index appears to be protected. First 4 bytes are number of entries in index/number of files in archive. Even with t..."  | 
			
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Revision as of 03:04, 4 August 2016
Used in the following game(s):
- Yuno
 
Index appears to be protected. First 4 bytes are number of entries in index/number of files in archive. Even with this, a quick loop shows an index entry is 28-bytes in size. Filename space is 20-bytes, followed by (probably) two 4-byte numbers. Appears everything but the initial 4-bytes that stores the file count is protected. As for the protection... Appears each byte is XOR by 0x03.
0303030303030303030303
=
0000000000000000000000
thus
5A564D4C5C32322D544255 (ZVML\22-TBU)
=
59554E4F5F31312E574156 (YUNO_11.WAV)
...really? ^^; Didn't even need a debugger for that. XD