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 Created page with "A very commonly seen format used in a very commonly licensed visual novel game engine. Nearly 100% that files are protected. Tools around the net will allow the extraction of..."  | 
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A very commonly seen format used in a very commonly licensed visual novel game engine.  | A very commonly seen format used in a very commonly licensed visual novel game engine.  | ||
Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the  | Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the  | ||
Revision as of 09:06, 2 July 2014
A very commonly seen format used in a very commonly licensed visual novel game engine. Nearly 100% that files are protected. Tools around the net will allow the extraction of files however rebuilding usually comes in the form of a secondary file the engine looks for and will use if present.
data.xp3 gamedata.xp3
patch.xp3 <-Almost all unofficial translations use this file as an entry point.