Roughed out archive info function. Functional but lacks validation and checks.

master
Orin 1 year ago
parent 1550a41b3a
commit 99f3d9a07c

@ -1,7 +1,7 @@
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
// Project: agstools // Project: agstools
// Program: archive_tool // Program: archive_tool
// Purpose: // Purpose: Data archive unpacking, packing and info tool for Animation Game System engine DAT files.
#include <iostream> #include <iostream>
#include <fstream> #include <fstream>
@ -10,7 +10,7 @@
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
// Function: archive_info // Function: archive_info
// Purpose: Displays info about provided archive. // Purpose: Displays info about provided archive.
void archive_info(std::string& input_path) void archive_info(std::string& input_path) //Unless refactored into class, could create duplicate code issues.
{ {
//Struct --NOTE: May move to global if other functions use it or create overall archive class //Struct --NOTE: May move to global if other functions use it or create overall archive class
struct file_node struct file_node
@ -20,31 +20,55 @@ void archive_info(std::string& input_path)
int location = 0; int location = 0;
}; };
//Local Variables //Local Variables --Note: Okay! You got me compiler! I'll initialize them this time...
std::ifstream input_file; std::ifstream input_file;
char* p_buffer = NULL; char* p_buffer = NULL;
file_node* p_files_array = NULL; file_node* p_files_array = NULL;
short file_count = 0;
//Assumes exists --NOTE: Replace with check to check if exists, then what type. //Assumes exists and opens --NOTE: Replace with check to check if exists, then what type.
input_file.open(input_path); input_file.open(input_path);
p_buffer = new char[8]; p_buffer = new char[6];
input_file.read(p_buffer, 6); //Reads magic and number count together into buffer
input_file.read(p_buffer, 8);
/* if ((int)&p_buffer == 1801675120) //This is 4-byte int of 'pack'. Quick 'n dirty compare.
if (p_buffer == MAGIC)
{ {
file_count = (short)&p_buffer[4];
} }
else else
{ {
//Not correct format! printf("\nError! Format error!\n");
delete[] p_buffer; //Prevent potential memory leak?
return;
}
delete[] p_buffer;
//Read full index
p_buffer = new char[file_count * 24];
input_file.seekg(6);
input_file.read(p_buffer, (file_count * 24)); //sub expression warning but ITS OKAY! I PROMISE! :D
//Process index into file_node array
p_files_array = new file_node[file_count];
for (int loop_a = 0; loop_a < file_count; loop_a++)
{
p_files_array[loop_a].name = p_buffer[(loop_a * 24)]; //Complicated... non-null terminated but fixed size.
p_files_array[loop_a].size = p_buffer[(loop_a * 24) + 10];
p_files_array[loop_a].location = 0;
}
delete[] p_buffer;
//Print data cause... info
for (int loop_b = 0; loop_b < file_count; loop_b++)
{
//So... Hey... If there is a lot of files, this gonna make a lot of output, ya know?
printf("[%i] %s (%i bytes) (loc %i\n", loop_b + 1, p_files_array[loop_b].name.c_str(), p_files_array[loop_b].size, p_files_array[loop_b].location);
} }
*/ return;
;
} }
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////

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